They are different, not worse. When a young woman named Natasha is found murdered, his wallet in her hand, Payne is instantly a suspect. Me and my brother were throwing this idea around for another Max Payne game. He simply lacks the heroism of Max. We keep waiting for Loki and his minions to show up and start cheering. I'm saying 2 star quality.
This needs to be there as dialogues of Max have played a huge role in making the players involved deeply into the story of games released in the franchise so far. All videogame movies suck, at least to degrees. It opens in two days and it hasn't been screened for Critics yet, never a good sign. Spec ops: the line uses the gameplay to drive home the meaning of the games story, events, and metaphors. Environments were beautiful, story was great, and I overall enjoyed the entire ride. I loved that it took its thing and did it better than almost any game of the genre, I didn't need it to do anything else. Couple that with the atmospheric elements you mentioned, and I think you have the recipe for a decent film.
Simply put:a games story is immediately handicapped by its gameplay necessities, just as a movie story to game is immediately limited in what it can do. Well, to be frank, all the fans badly need a remake of the Max Payne movie. That means it isn't inherently a poor storytelling medium, just as I said. The thing is, I really love cover based shooters, and I go nuts for stuff like Stranglehold, Bourne Conspiracy, Ghost Recon and Vanquish mmm, Vanquish. There is so much material there for missions. Twas very love and hate for me, but mostly love, just hated some of the repetition. It didn't make much money, but towards the end it about broke even.
You can load a movie with incidental detail, but you have to re-conceive it for the time constraints. Not to say that applies to all games. This has the potential to stimulate a reboot of the 2008 Max-Payne movie. The problem was adding multiplayer. To be honest I think they should have made the film a slower brooding thriller, instead they seem to have made an action flick.
Throw in some memory glitches caused by V and you can go a bit surreal and meta in places as Max tries to separate fact and fantasy. Now was that John Wick or Max Payne 2? You might take that as the next Citizen Kane but fans of the genre know what they want. I thought that the new Max Payne wasn't that bad. The classic-heroic dialogues, intense action sequences, dark background defining a well-executed drama…. I mean no hostility in what I say so please don't take it the wrong way or like I'm attacking you. But with sooo many bad reviews, I'm very worried. The gameplay itself was fairly 1 dimensional though.
Now as a game based movie, I anticipate crappiness, infact, i know its going to be crappy. Motion picture adaptations of successful video games must at least be as exciting and inventive as the product they are based on. Now personally i would rather have had Max Payne 3 announced, but i guess a movie is better than nothing. . Maybe he has got some moves but where the hell is the charisma of Max present in him? Mark Wahlberg was a terrible choice. I seriously wanted to see it opening night with a bunch of other fans of the game.
But they entrusted it to a total goober of a director. The angel thing I would assume is a hallucination as they are fairly present in the game. The latest victim of this mindless media reimaging is Max Payne. It wasn't worth the time, effort, or money. And another thing i really wish they keep is the film noir aspect of the games. I agree that in terms of a defying action film it wasn't bar setting, but like you had said, it's still a good action movie and I found it quite nice considering you have other popular action films like Expendables, G. The best thing about that movie was the trailer.
I began to think that, while playing Max Payne 3 for 100th time, what if the next game in the series, if made, was a prequel in New York again. Russian mobster pal crosses our hero and hero shoots his way through an army to get to him. Not everyone liked it as much as others did, obviously. Did they get sum guy who has never played the game to write the script? Betrayed and moves up through the mob killing anyone in his way to get what he wants. There are similar examples in countless games.
Max Payne doesn't just deliver a last act firefight. Now, he spends his days digging through cold case files, and his nights tracking down unsuccessful leads. Up until the screwy Scandinavian Revelations, Payne provides nothing we haven't seen before. Up until the point where all Hell literally breaks loose, Max Payne is nothing special. Nelly Furtado is in the movie.
We could have his son travel to Brazil and find out if Max left the country. Partners in crime taking down mobsters with Russian mobster pal. I read something after the end credits sets up the sequel. Not to say there havent been some badass game stories. The finale doesn't salvage it all, but it does make up for some of the dullness delivered. Whenever the son is told a new story, you play as Max during the flashback.